Evocation
V, S
1 standard action
Close (25 ft. + 5 ft./2 levels)
Ray
Instantaneous
None
Yes

A ray lashes out from your palm; the ray is colorless, but the air shimmers in its wake, as if in a heat mirage. The ray deals 1d8 points of damage and causes a bleeding wound that causes an additional point of damage each round for a number of rounds equal to your level. The damage is bludgeoning, piercing, or slashing (your choice at the time of casting).