Mesmerizing Shade

Shadows flicker before the eyes and in the mind of the subject creature, which suddenly seems to be disoriented.

Shadow flickers around the subject, distracting and dazing him or her. The subject can avoid the daze effect with a successful Will saving throw, but instead takes a -1 penalty on attack rolls, checks, and saves.

Voice Of Shadow

By speaking via a conduit on through the Plane of Shadow, you deliver a commanding message.

This mystery functions like the spell command.
A second function is a necromancy effect. Undead and constructs that fail their saving throw against this effect are dazed for 1 round.
You can only use one version of this mystery in a single casting.

Muhael's Kinetic Dampener

You create a reactive bubble of force that surrounds the target creature, which applies a significant opposing impulse to any attacks by or against the affected creature. Any physical damage rolls by or against the target creature are reduced by 1 per caster level, to a minimum of 1, and any critical hits rolled are negated.

Consumptive Field, Greater

This spell functions like consumptive field, except maximum bonus to Strength is +8, and that the field affects all creatures in the area with 9 hit points or fewer. Such creatures that fail their saving throws die, and creatures that fall to 9 hit points or lower in the area after the spell is cast are likewise subject to its effect.

Consumptive Field

Sweeping your arm about and clutching it to your chest, you draw the last breaths of fallen foes from their choking mouths and inhale them to fuel your own power.

Muhael’s Kinetic Dampener

You create a reactive bubble of force that surrounds the target creature, which applies a significant opposing impulse to any attacks by or against the affected creature. Any physical damage rolls by or against the target creature are reduced by 1/caster level, to a minimum of 1, and any critical hits rolled are negated.