Ephemeral Image

You detach your own shadow and animate it with extraplanar energies, creating a dark-hued hazy duplicate of yourself.

This mystery functions like the spell project image, except as noted above. In addition, the image that you project has concealment unless it is in direct sunlight or within the area of a daylight spell.

Shadow Vision

The subject's vision overlaps the Plane of Shadow, causing him to see flickering images, areas of darkness, and other visual discrepancies with the material world.

You impede the subject’s vision and its ability to determine what’s happening around it. The subject takes a -4 penalty on attack rolls, saves, ability checks, and skill checks. In addition, you have total concealment with respect to the subject.

Shadow Storm

From a sudden rift into the Plane of Shadow, a cold wind begins to blow. Torrents of shadow arc out, draining the life from nearby creatures.

This mystery creates a blast of electricity and cold energy, much like some of the most fearsome weather found on the Plane of Shadow. The storm strikes one target initially, then arcs to other targets.

Feign Life

You infuse one or more objects with shadowstuff, causing them to animate at your command.

This mystery functions like the spell animate objects, but the items grow dark and warped, becoming more sharp-edged and appearing slightly worn or decayed for the duration of the effect. In addition, objects animated by this mystery benefit from concealment.

Afraid Of The Dark

A shadowy image of your foe appears before him and reaches out to clutch him before vanishing.

You draw forth a twisted reflection of your foe from the Plane of Shadow. The image unerringly touches the subject, causing Wisdom damage equal to 1d6 points +1 point per four caster levels (maximum +5). A Will saving throw halves the Wisdom damage.

Arrow of Dusk

A bolt of shadow springs from your hand, draining vitality where it strikes.

You must succeed on a ranged touch attack to deal 2d4 points of nonlethal damage to the target. If you score a critical hit, triple the damage.